About
Honor Games

We are a group of experienced individuals who believe in building enthralling experiences that engage the individual and treating our customers with respect.

Core Values

Team

Core

Eric Chou (GeneralJist)

founder & CEO

Eric J. Chou has over 10 years of experience as a leader for software development. He has served as PR lead and lead writer for Tiberian Eclipse mod, and Tiberium Secrets mod for Command & Conquer 3: Tiberium Wars.

Furthermore, he has served as a staff officer for 3 years for the 102nd multigaming community. He has also worked as a coordinator for companies such as Oracle, Omnicell, and Gilead. His passion is finding the intersections between psychology and technology. He has a Bachelor’s in psychology from the University of California Irvine, as well as an Associates in psychology and general studies science.

In his free time he can be found working for 988lifeline.org, listening to audio books, and watching TV shows. He is also a published author.

Bryon Redfeild

2D Art Director

Bryon is a concept artist with a background in character illustration and UX testing. With his work featured in multiple books he finally managed to set foot in the gaming industry. Dedicated and hardworking, he adapts his style to match the project and delivers design after design; storytelling and character designing are his favorite parts of game design. In his free time he bakes, knits, watches movies and played videogames with friends.
 

Tim Cerny

Audio Director

John Netzel (CommieDog)

Chief Engineer

John got his start in game development by modding the game Red Alert 2, making snipers that shot thermonuclear bullets, a very devastating and hilariously overpowered weapon. He then went on to work on mods for Generals and Command and Conquer 3: Tiberium Wars. He provided most of the coding for CnC: All-Stars and C&C: The Forgotten, as well as working on Tiberium Secrets.

As the Lead Engineer at Honor Games, John aims to cast off the training wheels of modding and take the reins of video game programming. John promises to use this power for good, not evil, and create games that just work.

Gonçalo Góis

Narrative Director

Consultants

Richard Zemore

Richard is an experienced indie game consultant with over a decade of experience. He assists game developers with creative ideas and effective marketing strategies to build a solid foundation for a successful game release. He also acts as a creative director for his agency.

Josh Bycer

Josh is a game design consultant and analyst.
With Game-Wisdom his goal is to create a centralized source of critical thinking about the game industry for everyone from enthusiasts, game makers and casual fans. To hopefully continue improving our industry and provide an easy-to-understand explanation on the topic of game design. He is also the author of several books on the subject.

Art

Ryan Wales

QA

Media & steam Key request pollacy

 

Review Copy & Key Distribution Policy

At Honor Games®, we’re grateful for every creator, curator, and community member who takes an interest in our work. We value thoughtful coverage and the passion people bring to sharing games with their audiences.

To keep things fair, consistent, and manageable for our small studio, we follow a clear policy for distributing review copies and keys.

 

Who We Provide Review Copies To

We provide review copies only to:

  • Established media outlets

  • Verified content creators with a demonstrated audience

  • Partners we have an existing working relationship with

  • Individuals who contributed to QA or development

This helps us ensure that our limited resources are used intentionally and respectfully.

 

Curator Requests

We appreciate curator interest, but at this time:

  • We do not provide free keys to curators we have not worked with before.

  • Curators are welcome to review our games by purchasing them directly on Steam.

We value every review, but we keep our key distribution selective to maintain quality and avoid misuse.

 

Giveaway Keys

To protect the integrity of our titles:

  • We do not provide giveaway keys except to trusted partners or collaborators.

  • We do not participate in unsolicited giveaway requests.

 

Why This Policy Exists

As a small studio, we aim to:

  • Maintain intentional, respectful partnerships

  • Avoid key farming, reselling, or template‑spam outreach

  • Ensure our work is valued appropriately

  • Keep our operations focused and sustainable

We appreciate your understanding and support.

 

If You’d Still Like to Review Our Game

Our titles are affordably priced, and we welcome anyone who chooses to support the game and share their thoughts with their community.

Thank you for your interest in Honor Games®

We’re always looking for dedicated individuals interested in continuing projects with us. if you don’t see an open position that fits you, but you’re still interested in helping us, reach out on LinkedIn. 

Contact

Ask us your questions and connect!

Donate

If you like what we're working on, help support our growth by donating.

Honor Games® is a registered trademark of Honor Games, LLC based in California in the United States.